// Solution 1 // (note: compiles with gcc 3.2, VC6) #include "CriticalSection.h" #include "message_handler_log.h" // forward declaration template< class char_type, class traits_type = std::char_traits< char_type> > class basic_thread_safe_log; template< class char_type, class traits_type = std::char_traits< char_type> > class basic_internal_thread_safe_log { typedef std::basic_ostream< char_type, traits_type> ostream_type; friend class basic_thread_safe_log< char_type, traits_type>; // non-copyiable typedef basic_internal_thread_safe_log< char_type, traits_type> this_class; basic_internal_thread_safe_log( const this_class &); this_class & operator=( this_class &); public: basic_internal_thread_safe_log( ostream_type & underlyingLog) : m_underlyingLog( underlyingLog) {} void write_message( const std::basic_string< char_type, traits_type> & str) { CAutoLockUnlock locker( m_cs); m_underlyingLog << str; } void copy_state_to( ostream_type & dest) const { CAutoLockUnlock locker( m_cs); dest.copyfmt( m_underlyingLog); dest.setstate( m_underlyingLog.rdstate()); } void copy_state_from( const ostream_type & src) { CAutoLockUnlock locker( m_cs); m_underlyingLog.copyfmt( src); m_underlyingLog.setstate( m_underlyingLog.rdstate()); } private: ostream_type & m_underlyingLog; mutable CCriticalSection m_cs; }; typedef basic_internal_thread_safe_log< char> internal_thread_safe_log; typedef basic_internal_thread_safe_log< wchar_t> winternal_thread_safe_log; template< class char_type, class traits_type> class basic_thread_safe_log // *** protected, not public !!! : protected basic_message_handler_log< char_type, traits_type> { typedef std::basic_ostream< char_type, traits_type> ostream_type; typedef basic_internal_thread_safe_log< char_type, traits_type> internal_type; public: basic_thread_safe_log( internal_type & tsLog) : m_tsLog( tsLog) { // get underlying stream state tsLog.copy_state_to( ts() ); } basic_thread_safe_log( const basic_thread_safe_log< char_type, traits_type> & from) : m_tsLog( from.m_tsLog), // ... on some platforms, a std::ostream base copy-constructor // might be defined as private... basic_message_handler_log< char_type, traits_type>() { // get underlying stream state m_tsLog.copy_state_to( ts() ); } ~basic_thread_safe_log() { // copy state to underlying stream m_tsLog.copy_state_from( ts() ); } // get base class - to which we can write std::basic_ostream< char_type, traits_type> & ts() { return *this; } protected: virtual void on_new_message( const string_type & str) { m_tsLog.write_message( str); } private: internal_type & m_tsLog; }; typedef basic_thread_safe_log< char> thread_safe_log; typedef basic_thread_safe_log< wchar_t> wthread_safe_log; ////////////////////////////////////////////////////////// // Test #include <iostream> #include <fstream> #include <iomanip> const int THREADS_COUNT = 200; const int WRITES_PER_THREAD = 500; thread_safe_log get_log() { static std::ofstream out( "out.txt"); static internal_thread_safe_log log( out); return thread_safe_log( log); } LONG nRemainingThreads = THREADS_COUNT; DWORD WINAPI WriteToLog( LPVOID lpData) { int *pnThreadID = ( int *)lpData; // wait for all threads to be created, so that // we write at about the same time (stress it ;-)) Sleep( 500); for ( int idx = 0; idx < WRITES_PER_THREAD; idx++) { get_log().ts() << "writing double: " << 5.23 << std::endl; get_log().ts() << "message " << idx << " from thread " << *pnThreadID << std::endl; // ... get other threads a chance to write Sleep( 1); if ( ( idx == 10) && ( *pnThreadID == 10)) { // from now on, '5.23' will be written as '5,23' // (german locale) std::locale loc = std::locale( "german"); get_log().ts().imbue( loc); } } InterlockedDecrement( &nRemainingThreads); delete pnThreadID; return 0; } int main(int argc, char* argv[]) { for ( int idx = 0; idx < THREADS_COUNT; ++idx) { DWORD dwThreadID; CreateThread( 0, 0, WriteToLog, new int( idx), 0, &dwThreadID); } // wait for all threads to end while ( true) { InterlockedIncrement( &nRemainingThreads); if ( InterlockedDecrement( &nRemainingThreads) == 0) break; Sleep( 100); } return 0; } |